Showing posts with label janwillemnijman. Show all posts
Showing posts with label janwillemnijman. Show all posts

GAME > The Widescreen SHMUP (Jan Willem Nijman)

The Widescreen SHMUP is a shooter with a 16:9 ratio screen size. Quite definitely. Measuring only sixteen pixels wide and nine pixels in height, it’s the smallest game I’ve ever had the joy of playing. While it is a joke of sorts, The Widescreen SHMUP’s still fun to play (as long as you have a magnifying glass or a very low resolution). Using the directional keys, you direct an involuntarily firing ship to destroy anything that appears on screen. If not, you’ll experience death – in the form of a number. The audio is average, but of course it’s the joke that makes this game. Play it for laughs and you should appreciate it.

GAME > BOOM (Jan Willem Nijman)

BOOM is an FPS featuring Jan Willem Nijman’s well-worn style, created for a school project of his (pretty awesome, eh?). There are three ranks of difficulty (each with a funny name) that allow you to explore the two levels at your own pace, changing the effects of a few things. The graphics will be nice to see for fans of the original Game Boy – the creator purposely paid homage to the era and did a pretty great job; for a 3D GameMaker game, the visuals are certainly not bad, providing a seamless adventure with no apparent glitches. The audio is fitting for the style and atmosphere of the shooter, although the bullet firing sound effect was a little dreary. Basically, if you generally like Nijman’s games, you’ll probably enjoy this.

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