Showing posts with label gideonsimons. Show all posts
Showing posts with label gideonsimons. Show all posts

GAME > Psychedelic Zombie Assault (Gideon Simons)

Psychedelic Zombie Assault is a short and simple shooter (made for Gideon's own competition), where you play as an unknown protagonist who finds himself in a sinister dungeon-like arena. Using the mouse, you must shoot rapidly oncoming hordes of zombies (yes, zombies...) while a strategic dynamic is added amid the emerging lasers destroying anything in their path. Some more arena designs and a wider variety of enemies and traps would have improved the gameplay side, although making it more complex could ruin the fun to be had. The juddering graphics remind me of those found in Virtual Silence and the dark, minimalistic style fits the setting nicely. The game features one appropriate soundtrack and a number of sound effects to reflect the actions on screen. Overall, this is another momentary yet well-made shooter from Gideon; a great excuse to waste a few minutes.

GAME > StopHappyMonsters (Gideon Simons)

StopHappyMonsters is an exceptionally demanding horizontal shooter with basic but well-worked and appealing visuals. You must obliterate wave after wave of (satisfyingly) bouncy ball-like monsters, interrupted by larger bosses which take the game to an even harder level. A subtle but nifty feature determines the direction of each bullet by the current momentum in the ship. This cleverly decreases the number of keys needed, making way for a brilliantly uncomplicated control system (in stark contrast to the game’s difficulty). The simple graphics work very nicely and the fine range of colours reflect the cheerful, carefree mood, much like the apposite music and sound effects. Online highscores would have been a good addition, but maybe I’m asking too much from a quickly developed game. This thoroughly fun shoot-‘em-up was made for the third GMG mini-competition and will undoubtedly stand an excellent chance.

GAME > Madness Endam (Gideon Simons)

Madness Endam is a short arena based shoot-‘em-up with a lot of flair. Using just the mouse, you help a skull-like being destroy 100 creatures that appear to be running riot inside his frail brain. These drones come in varying forms and things get progressively harder as more and more of them are destroyed. It’s a very basic formula, but it works well and the game is a lot of fun to play, even though it’s arguably a little short-lived. Yet it has to be said that the graphics make this game. The flickering effects, font and colour scheme work well together, creating a fantastic visual atmosphere that will keep you allured. Moreover, the music by Cube-C is pretty groovy and reflects the game very well. All round, it’s a great little shooter that’ll keep you occupied for a small chunk of time.

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